For parents: what a short Arcade Session looks like at home
Plain facts on session length, controls, accounts, purchases and data for the three browser builds on this desk.
Session length
Protocol result: Bloom Hop runs about 45–100 seconds, Lantern Lane about 25–40 seconds, Curl Scoop about 25–70 seconds. A single Arcade Session is a short break, not an open-ended lobby.
Accounts and purchases
None of the three builds ask for an account. There are no in-app purchases and no store checkout. Cosmetic skins unlock through score thresholds stored in the browser.
Ads and tracking
The builds served from /play on this domain do not embed third-party ad networks in the checked files. The site itself shows a cookie notice that stores one preference key (slgSolariumCookie). Details sit on the Privacy page.
Content tone
Farm hens, dusk fox dens and an ice curling stone. Fail states are cartoon (mud, feathers, splash). There is no gambling language, no cash prizes and no real-money wagering.
Controls
- Bloom Hop — hold to charge, release to leap; pointer or arrow keys
- Lantern Lane — move and aim the lantern cone; finger, mouse or WASD
- Curl Scoop — drag to aim, hold to sweep; A/D to steer
What the desk does not host
Binaries outside /play are not distributed. Each build runs inside the browser tab. The desk is not affiliated with Google Play or the App Store. Facts checked 6 November 2026.